

- SPIRES OF ASCENSION FPS DROP DRIVERS
- SPIRES OF ASCENSION FPS DROP PATCH
- SPIRES OF ASCENSION FPS DROP FULL

SPIRES OF ASCENSION FPS DROP DRIVERS
Old benchmarks aside of using older version of the game would also run on different drivers and Windows version (and potentially different BIOS and AGESA version for Ryzen systems) - so they may have many variables affecting performance and not perfectly comparable.
SPIRES OF ASCENSION FPS DROP FULL
If you want full analysis, then follow on with the article :) Comparison to historical data

Spires of Ascension - Massive Fps Drop (facing north).Here is few EU/US forum topics about the problem: Some pointed to the anima conductor as the source of the FPS drop. Problems were reported for Apple M1 silicon (and older Apple hardware) as well as for PC, especially for iGPU laptops and GPUs with slower VRAM configurations (pixel fill rates?). Blizzard followed this by some fixes but some spots like Spires of Ascension still remain problematic to some players on PC and macOS.
SPIRES OF ASCENSION FPS DROP PATCH
I've googled about this issue and all I get are old threads like these with no solutions offered.After patch 9.0.5 lot of players reported FPS drops in various places in the game. But it barely seems to make any difference at all, so the problem must have a more indirect source that have no relation to said settings.

Now there is also an option for outright disabling particle density. I have tried setting particle, spell density, and also depth effect to the lowest possible. There are some rooms in Torghast (like the lava place), or the Oryphrion fight in Spires of Ascension, where my framerate can dip below even 30 (when it would otherwise average well above 60). But now in Shadowlands it's starting to become so bad with how Blizzard implements these effects that it's really affecting the playability. It has persisted for me across multiple machines/hardware configs. It can even be something as mundane as the brief puff of dust that appears after summoning certain mounts like the flying broom. Since Legion Blizzard has changed something with how particles are rendered which has had an adverse performance effect on everything leveraging the system, no matter how old the graphics assets are. This has also been a problem for me ever since Legion.
